Explorando Quake 3 Rendering

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Información detallada sobre Quake 3 Rendering

This video presentation from the 1999 Game Developers Conference explores the architecture of id Software's latest first-person ... A description of the techniques used by (1999) The Quake 3 Rendering Engine Brian Hook - GDC But anyway (in FPS): slower* SSE2-rsqrt 9.56 1/SSE2-sqrt 11.0

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